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Darkest dungeon 2 runaway chapter 4
Darkest dungeon 2 runaway chapter 4












darkest dungeon 2 runaway chapter 4

He's just a Crush/Bolster engine, Defender if needed.

darkest dungeon 2 runaway chapter 4

Combat-wise, her best skill is Poison Dart.ġ position is MaA. Sure, you don't get the healing, but so what? One dose of Absinthe will make her mega-tanky and she'll absorb lots of early damage this way. She has no damage without combo so do the not so obvious thing - open each combat with Absinthe. Before that, just spam Noxious and Battlefield Medicine - Blinding Gas sucks, even as a combo source.Ģ position is Grave Robber. I would strongly consider giving the first two shrines to her as Plague Grenade is a game changer. Well, she'll go first after the first advance, but she starts there. Combo shortage is the main reason of this party having zero synergy, btw - both MaA and GR need loads of it and this party has almost no way to apply it.ģ position is for the Plague Doctor.

darkest dungeon 2 runaway chapter 4

It's the most damaging out of his basic skills, also, his ripostes have 33% Combo generation. Sure, with enough game knowledge and some luck you can beat the first Act with it, but enough game knowledge and the first squad ever hardly mesh together.Ĥ position should be occupied by Dismas, his main skill must be Duelist's Advance. It may consist of iconic characters but it has precisely zero synergy with its starting skills. Long story short - your very first squad sucks.














Darkest dungeon 2 runaway chapter 4